ArmA 3 Terrain Editing
v1.60 visual upgrade lighting config and how to fix it for user made terrains.
Config.cpp example config ready to copy paste, also detailed explanation on values.
Dummy config for class cfgWorlds so in-game map view (M) vegetation foliage blob shows up after binarization.
Enoch Config mostly new or whats changed.
First ever step by step and comprehensive ArmA 3 Terrain Real World Data Tutorial
UTM Projection real world and ArmA 3.
QGIS Reproject & Transform Tutorial by DigitalCenturion
Not usable but just in case you have it Universal Maps Downloader.
PGW World File for satellite tile alignment.
Misc Page, stuff that we haven't found better place yet
Tribute to Bushlurker 1960 - 2017. Terrain community has lost one of its greatest. Rest in peace.
List of Vegetation objects and small descriptions
Convert Layers PNG Fast how to convert satellite texture/mask very quickly.
Grid and Cell Sizes what size is your terrain? How to describe it on forums / chats? What size are official bis terrains?
Environmental Sounds Tanoa audio tech.
RoadsLib.cfg from altis, malden, stratis and tanoa.
Changing Skybox by Jujurat
Sflora object generator from mask image.
Terrain Builder Mini Tutorial from 2013
Road Painting in Global Mapper by ZeroG
Road Shape File Making Guide by m1lkm8n
Making Roads in Terrain Builder by granQ
Road Painting and Concrete Surface Tutorial by Bushlurker
Import satellite in smaller tiles instead of one huge monster image.
WRP PEW Import Tutorial by Lappihuan
Separate Data Layers for smaller PBOs
Satellite Texture to Mask Tutorial by Opteryx