Large satellite textures / mask and arma3 terrain builder buldozer load times are really long, it is not recommended to use buldozer with large satellites.
CPU: Intel Xeon E5-2609 v4
PMC Somalia Bosaso (204km x 204km terrain) satellite texture / mask 102,400 x 102,400 resolution, tiles 1024 which were resized down to 128 x 128 resolution, took 18 minutes to load. However the backup and resizing the original PAAs already take way too long time for this to be practical method, also you cant see nothing but blurry mess with 128 res surface tiles.
Starts 81,920 res satellite in 42 minutes and 102,400 res satellite in 56 minutes.
PMC Iran Hormuz (204km x 204km terrain) satellite texture / mask 102,400 x 102,400 resolution buldozer loads 42min.
CPU: i7-7700k 4.2ghz; unnamed (204km x 204km terrain) satellite texture / mask 102,400 x 102,400 resolution buldozer loads 50min.
CPU: i5 4690 3.5ghz; (24.5km x 24.5km terrain) satellite texture / mask 24,576 x 24,576 resolution. buldozer loads 5min (no objects, 7 min with 1.4million objects)
AMD 4 core 4.2ghz CPU; (143km x 143km terrain) satellite texture / mask 71,680 x 71,680 resolution. buldozer loads about 45 minutes.