arma2:terrain:mini-terrain-tutorial
ArmA 2 Mini Terrain Tutorial
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- create terrain with L3DT (root page) and L3DT (ArmA 2)
- create project in Visitor 3
- import xyz heightmap
- tools → project parameters: Texture layers. add new layer, make it twice the size of your cells.
- tools → project preferences: Textures. add path like tut\terrain3\data where your layers\ directory is created by v3.
- save project
- put clutter textures + rvmats into data\ directory, check paths in the rvmat files.
- put layers.cfg file into source\ directory, edit it properly to state the paths in your project.
- put maplegend.png file into source\ directory.
- put your satellite texture/mask lco files into source\ directory.
- tools → import satellite + mask. choose source\layers.cfg file, then satellite texture and finally the mask image.
- start buldozer, wait until it converts png to paa format (or use pal2pace method).
- close buldozer alt-f4, save project.
- use ConvertWRP to convert pew into wrp file.
arma2/terrain/mini-terrain-tutorial.txt · Last modified: 2024/08/02 09:33 by snakeman