Texturing in ArmA 2.
Read basic background info on texture naming rules.
Read tips about setObjectTexture here.
Here is few steps how to create FLIR / thermal imaging textures for your models.
Read Super shader tutorial by Rocket.
RVMAT is embedded to model by Synide.
Buildings analyze how are building UV's laid out and texture space used.
Making a grunge effect on your textures.