User Tools

Site Tools


arma3:terrain:howto-create-normal-map-from-ground-detail-texture

ArmA 3 HOWTO Create Normal Map from Ground Detail Texture

ArmA 3 Forum, ArmA 3, ArmA 3 Config, ArmA 3 Missions, ArmA 3 3D Modeling, ArmA 3 Scripting, ArmA 3 Terrain, ArmA 3 Texturing, ArmA 3 Tools

How do you create normal map NOPX image out of your CO ground detail texture (GDT)?

m1lkm8n: I usually start by creating a nohq map which is the normal map. I use a program called pixplant which can spit out nohq and other maps at the same time. so ill load my main main texture in and export a nohq and the displacement map. then in photoshop I open the nohq map and go to the blue channel and delete whats in it. then I create an alpha channel and paste my displacement map into it. the displacement map acts as a sort of heightmap. so youll want to be careful as any dark areas in your texture like a shadow will show up as a depression in your nopx map. once done save and open in textview and save as a paa with the _nopx suffix

2017-10-30

Win32'Shelestov: https://community.bistudio.com/wiki/Arma_3_Parallax_Map
Win32'Shelestov: well, i'm not aware of any tutorials for parallax, but my basic workflow is next: create normal map and heightmap, open normal map in photoshop/gimp, fill blue channel with white color, create alpha channel and put heightmap there. How heightmap works is described in link above.
Win32'Shelestov: Then save it as 32-bit tga with no compression and _nopx suffix
Win32'Shelestov: you can save any vanilla _nopx texture as tga in texview and open it in ps/gimp to see how it's made

2018-08-21

Temppa: Parallax map is easy to make: Open crazy bumb, open texture file→ go preferences and change save normal map with displacement in alpha-channel to »»> yes. Change normals/displacement setting as u like, try to win. After settings are done » select normals and save normal map.

arma3/terrain/howto-create-normal-map-from-ground-detail-texture.txt · Last modified: 2024/08/02 17:58 by snakeman

Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki

All PMC web site download services are temporarily suspended until web site yearly fees have been recovered, want to download addons/mods? Then Support PMC.

If you are grateful for all the work PMC has done in the past 25 years, use Support PMC page.