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Table of Contents
3D Modeling in ArmA 2
ArmA 2 modeling.
BIS Sample Models
BIS has released sample model(s), it a soldier model + skeleton. Check out details here.
Geometry
You can read still valid information about geometry from OFP: Modeling: Geometry LOD page.
Max poly count
Max Model Geometry size
What is the maximum dimensions size of a model you can create before your geometry doesn't work anymore? Check Max model size.
ArmA soldier to ArmA 2
Head Proxy
How to swap into new Head proxy for your character models.
Wreck model
Check out info about how to create wreck model to vehicles.
Old style material flags used error
If you get “old style material flags used” error, check old material used error page on how to fix it.
Damaged wheels
How to create wheel damage to your vehicle, read damaged wheels page.
Modeling a Tree
Tutorial: modeling a tree by Mikebart
2nd UV set error
2nd UV set error explained.
User Animation Tutorial
How to make user animations.
Shock Absorbers
Vehicle Shock Absorbers.
Weighting Tutorial
Weighting tutorial by STALKERGB.
Lighting Shading
Backpack Tutorials
Check Backpack for how to make custom backpack by STALKERGB.
Read backpack BIS originals and backpack tutorial by PMC.
Aircraft Cockpits
Aircraft cockpits and how they are aligned to the rest of the model.
Aircraft Proxy Weapons
Aircraft Proxy weapons explained.