PMC websites shut down November 13th 2025 unless web hosting fees are paid. See up to date status from PMC Website Hosting and Domain Registration Fee Status forum topic. Please Support PMC to help keep these websites online.

Enjoyed or found this pages content useful, please Support PMC to help me keep this web page online beyond November 13th 2025 when web hosting fees are due.

User Tools

Site Tools


arma:modeling:model_conversions

ArmA 1 Model Conversions

ArmA 1 Forum, ArmA 1 Home, ArmA 1 Config, ArmA 1 Tools, ArmA 1 File Formats, ArmA 1 Missions, ArmA 1 3D Modeling, ArmA 1 Terrain, ArmA 1 Texturing, ArmA 1 Scripting

ArmA 1 aka Armed Assault (ArmA)

The reliable method I use for going from O2 → Modo / 3DS Max / Maya is…

1) http://www.storiamilitare.org/o2/dw/p2ms.zip The output being milkshape files.
2) Import the .ms3d files into http://www.sharecg.com/v/5169/software-and-tools/LithUnwrap---Free-UV-Mapper-for-Windows and then export to .obj format.

Armored_Sheep (bis developer): Reset XForm in MAX before you export to 3DS. Check size of your object, too tiny or too large meshes might be broken after import.

Or you can use the “Patched” or Release Candidate 2 version of O2 and use its Export feature.

Notes

See also Synide's tools for converting p3dm to LWO format: p3dm2lxo and lxo2p3dm.

arma/modeling/model_conversions.txt · Last modified: 2024/08/01 09:40 by snakeman