User Tools

Site Tools


Trigger Animation

To create working trigger animation you have to make a selection for all the Resolution LODs for the trigger, called “trigger”.

Then in Memory LOD you add single point and its selection name will be “trigger_axis”.

In the model.cfg you need to define the weapon, lets call it VTE_ak47, like this:

class CfgModels
	class VTE_ak47: VTE_Weapon
		class Animations
			class trigger
				type = "rotationZ";
				source = "reload";
				selection = "trigger";
				axis = "trigger_axis";
				minValue = 0;
				maxValue = 3;
				angle0 = 0;
				angle1 = -3;
arma/modeling/trigger_animation.txt · Last modified: 2008-08-24 07:41 (external edit)