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ArmA 1 Visitor 3 Terrain Erosion
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ArmA 1 aka Armed Assault (ArmA)
Visitor 3 Terrain Erosion feature
This feature can be found from the terrain matrices menu, you need to choose area of terrain cells to work on (usually all with CTRL-A).
Please note that Visitor 3 is very slow to compute on large terrains, so please give it good time as it runs if your terrain is large.
Functions
nGens: 0-128.
Since the ofp map square is 128x128m wide (wasn't it), I presume this is how many smaller plains you fit into it in terrain detail levels… in buldozer the squares show up as rough 50×50, it's totally different in game. as you see this was quite OFP comment.
WashCoef: 0-1.
The first eroding factor. I use very minimal values, and this has 0.006. Don't know what exactly this does.
SedimCoef: 50-300.
This factor does very little AFAIK (with settings I use). I can even use 300 and I don't see any difference.
SedimBase: 0-1.
Perhaps the most important factor. This determines the hardness of the surface. I use 1 to achieve minimal height alteration.
SedimEff: 0-1.
Almost same as above AFAIK. I use 0.9
InitRain: 0-1.
The most eroding factor with the last one. I use 0.006 to achieve very round shapes together with the before mentioned settings.
SteadyRain: 0-1.
Hard to tell the difference between this and the above rain. Might be even harder eroding. I use 0.001.
Findings
sedimbase and sedimeff is how smooth erosion is, 1 is smooth, 0 is very rough.
VTE terrain erosion (Vietnam 25km, no slowdowns in old OFP version).
Function | Value used |
---|---|
nGens | 64 |
WashCoef | 0.006 |
SedimCoef | 150 |
SedimBase | 1 |
SedimEff | 0.9 |
InitRain | 0.4 |
SteadyRain | 0.4 |
This following was tested on 51km afghanistan terrain, here is the results. Use the other values from the above table, these are the changes and results:
SedimBase | SedimEff | Results |
---|---|---|
0.5 | 0.5 | too heavy jigs and jags, perhaps for pure aircraft map |
0.7 | 0.7 | still very very rough |
0.8 | 0.8 | hmm pretty ok still, quite waves from mountains down |
0.9 | 0.6 | still too bad :) |
1 | 0.6 | pretty hardcore |
1 | 0.9 | ok I guess |