arma:terrain:greyscale_png
ArmA 1 Greyscale PNG Image
ArmA 1 Forum, ArmA 1 Home, ArmA 1 Config, ArmA 1 Tools, ArmA 1 File Formats, ArmA 1 Missions, ArmA 1 3D Modeling, ArmA 1 Terrain, ArmA 1 Texturing, ArmA 1 Scripting
ArmA 1 aka Armed Assault (ArmA)
You can import terrain elevations to Visitor 3 by using grey scale PNG image.
Use a 16-bit PNG at 4096×4096 for a 4096×4096 terrain grid size (Make sure the PNG is a power of 2 ie… 128, 256, 512, 1024, 2048, 4096…). The image started of in Photoshop as a grey-scale 8-bit PNG, then imported into Wilbur (as Surface PNG file) and saved as 16-bit in P:\ drive. Then make the .pbl file in the P:\ drive in same folder as PNG:
Check the Terrain.pbl file:
class cfg { PNGfilename = "Terrain.png"; <-- Make sure this is same name as png file squareSize = 10; <-- Make sure same size as "Terrain cell size" in Visitor originX = 0; originY = 0; minHeight = 0; <-- Adjust as needs maxHeight = 400; <-- Adjust as needs };
Then import into Visitor.
arma/terrain/greyscale_png.txt · Last modified: 2024/08/01 11:03 by snakeman