User Tools

Site Tools


arma:terrain:greyscale_png

ArmA 1 Greyscale PNG Image

ArmA 1 Forum, ArmA 1 Home, ArmA 1 Config, ArmA 1 Tools, ArmA 1 File Formats, ArmA 1 Missions, ArmA 1 3D Modeling, ArmA 1 Terrain, ArmA 1 Texturing, ArmA 1 Scripting

ArmA 1 aka Armed Assault (ArmA)

You can import terrain elevations to Visitor 3 by using grey scale PNG image.

Use a 16-bit PNG at 4096×4096 for a 4096×4096 terrain grid size (Make sure the PNG is a power of 2 ie… 128, 256, 512, 1024, 2048, 4096…). The image started of in Photoshop as a grey-scale 8-bit PNG, then imported into Wilbur (as Surface PNG file) and saved as 16-bit in P:\ drive. Then make the .pbl file in the P:\ drive in same folder as PNG:

Check the Terrain.pbl file:

class cfg
{
	PNGfilename = "Terrain.png";  <-- Make sure this is same name as png file
	squareSize = 10; <-- Make sure same size as "Terrain cell size" in Visitor
	originX = 0;
	originY = 0;
	minHeight = 0; <-- Adjust as needs
	maxHeight = 400; <-- Adjust as needs
};

Then import into Visitor.

arma/terrain/greyscale_png.txt · Last modified: 2024/08/01 11:03 by snakeman

Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki

All PMC web site download services are temporarily suspended until web site yearly fees have been recovered, want to download addons/mods? Then Support PMC.

If you are grateful for all the work PMC has done in the past 25 years, use Support PMC page.