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Unmanned Aerial Vehicle (UAV) module manages movement and access to aerial camera of UAV.
Initialization
Paths
Editor:
Units (F1) > Game Logic > Modules > UAV
Data:
ca\modules\uav
Editor setup
Optional parameters
Set variables to UAV manager with desired values:
Example: BIS_uav_0 setvariable [“name”,“RQ-1 Predator”];
Default value: empty string
Example: BIS_uav_0 setvariable [“rules”,[west,allied_gue_1]];
Default value: units synchronized in editor
Example: BIS_uav_0 setvariable [“areasize”,5];
Default value: 10