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Armed Assault (ArmA)

When game crashes, it creates ArmA.RPT file into the dir, what does the errors mean?

All ArmA tools listed which help you to edit it.

What are the new structs on the files.

BIS suggested (and community accepted) texture filename rules, makes sense.

Mission editing.

Making 3D models, hints and tips along with some guides.

Terrain editing, island WRP's and the satellite layer textures.

How to create those damned Normal Maps and Specular Maps etc!?

How to configure your model so it animates ingame?

Create cool scripts for the missions, you'd be amazed what you can do.

Add action hints and tips

How to configure your addon with the armory / librabry support.

Want to port your favourite OFP addon into ArmA? well read here.

How to release your addon properly, if you dont want to make mistakes, read this guide.

Miscellaneus stuff that we havent found right place to put yet.

If you're having trouble editing BIsoldier and creating config for it getting it to work ingame, read this tutorial.

arma.1195526260.txt.gz · Last modified: 2007-11-20 02:37 by snakeman