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arma:terrain:v3_terrain_101

ArmA 1 Visitor 3 Terrain 101

ArmA 1 Forum, ArmA 1 Home, ArmA 1 Config, ArmA 1 Tools, ArmA 1 File Formats, ArmA 1 Missions, ArmA 1 3D Modeling, ArmA 1 Terrain, ArmA 1 Texturing, ArmA 1 Scripting

ArmA 1 aka Armed Assault (ArmA)

Here's how I would start:

  1. Create a high-resolution composite image sat map of the area from Google Earth, making sure 1 pixel = 1 meter.
  2. Create a heightmap from DEM to match the sat map. Do some erosion and the like.
  3. Create basic mask file and ground textures.
  4. Import into Visitor and create a .PEW file.
  5. Clean up the coastline - always a problem getting that neat.
  6. Using the sat map, create a background image for street and building placement reference.
  7. Do roads.
  8. Do buildings and other objects.
  9. Create new sat map for in-game using heavily edited original Google Earth image as a starting point.
  10. Refine mask file.

Creating the hi-res sat map from Google Earth is the initial time eater. Use Google Earth Image Downloader which automated the process, few such utilities are available.

arma/terrain/v3_terrain_101.txt · Last modified: 2024/08/01 13:04 by snakeman