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arma:file_formats:save

ArmA 1 Save File Format

Introduction

Armed Assault save files are stored in the same format as binarized config files http://community.bistudio.com/wiki/raP_File_Format_-_Elite, and can be viewed and unpacked with the same tools.

Classes

A save file may contain the following main classes:

Radio

Landscape

Map

FastVehicles

Animals

SlowVehicles

OutVehicles

SwitchableUnits

SensorList

Clock

GameState

Variables

A list of global variables. At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.

playerOn

cameraOn

RealPlayer

EastCenter

WestCenter

GuerilaCenter

CivilianCenter

VehiclesMap

Stats

Markers

VMs

arma/file_formats/save.txt · Last modified: 2024/08/01 08:10 by snakeman