User Tools

Site Tools


Creating a new theater based on SRTM data

Warning: It may not be possible to create good data for certain theaters.

- SP4, OF, FF3, possibly others

Step 1

  1. Follow the Ultimate Theater Tutorial on PMC until you get to Part 2.
  2. Now you should have the following information: dem2terrain theater center coordinates (lat/lon) and theater size (64 or 128)

Step 2

  1. Create a new email to blueprint4[at]
  2. Set subject to “Theater SRTM Create [Theater name]”.
  3. Put the theater center coordinates and the theater size in the text.
  4. Send the email.
  5. Wait for my reply.

Step 3

  1. You will receive a download link for a compressed file which contains a new 2-byte L2/O2 file and your personalized BaZT - SRTM Theater installer which needs a couple of extra steps to get working.
  2. Now continue in the theater tutorial with Step 2 but use the L2/O2 files from me.
  3. …Create your theater…
  4. All theater objectives must have been placed at their final positions.
  5. Use Pathmaker to create new .thr and .mea files
  6. When your theater is almost done, you have to prepare some more data for the SRTM installer to work.

Step 4

  1. Copy falcon4.ocd from your theater's objects folder to BaZT - SRTM Theater\objectives\
  2. Copy falcon4.fed from your theater's objects folder to BaZT - SRTM Theater\objectives\
  3. Open TacEdit.
  4. Load the TE/campaign file that holds all of your theater's objectives.
  5. Select Objectives > Export Objectives and save the file as “objectives.csv”
  6. Copy your exported objectives.csv to BaZT - SRTM Theater\objectives\
  7. Run “BaZT - SRTM Theater Objectives.exe” and press “Parse .csv” button. This can take a long time to complete.
  8. Now your SRTM installer is ready.

Step 5

  1. You can run BaZT - SRTM Theater.exe from your theater installer using special command line parameters (quotation marks are required and the path must end without a '\':

Parameter 1: “The users's F4 dir”, example: “c:\microprose\falcon4”
Parameter 2: “Your theater dir”, where the terrain and texture folders are, example: “c:\microprose\falcon4\spain”
Parameter 3 (optional): -sptinstall
This will create all terrain Lx/Ox files from an L2/O2 file before starting the SRTM update. Then you only have to include the L2/O2 in your installer which saves a lot of space.

Source Blueprint in PMC Tactical forums topic.

falcon4/srtm/create.txt · Last modified: 2016-11-15 07:48 by snakeman