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arma3:scripting:debug-teleport

ArmA 3 Debug Teleport

ArmA 3 Forum, ArmA 3, ArmA 3 Config, ArmA 3 Missions, ArmA 3 3D Modeling, ArmA 3 Scripting, ArmA 3 Terrain, ArmA 3 Texturing, ArmA 3 Tools

No not to cheat! But to help debug missions when you need to travel from A to B just to check something out, no reason to drive or walk when you can click a map to get there, its called developing ;)

If you are debug testing in mission editor, you will teleport automatically with ALT-LMB mapview click. This will of course leave behind any possible AI group members you have, then they start annoyingly call “where are you”.

ArmA 3 CfgCommunicationMenu Teleport

2021-08-04

description.ext:

class CfgCommunicationMenu
{
	class PMC_DebugTeleport
	{
		text = "PMC_DebugTeleport";
		submenu = "";
		expression = "_this execVM 'PMC\PMC_DebugTeleport.sqf';";
		icon = "";
		cursor = "";
		enable = "1";
		removeAfterExpressionCall = 0;
	};
};

init.sqf:

0 = [player, "PMC_DebugTeleport", nil, nil, ""] call BIS_fnc_addCommMenuItem;

PMC_DebugTeleport.sqf:

onMapSingleClick "player setPos _pos; onMapSingleClick ''; true;";
arma3/scripting/debug-teleport.txt · Last modified: 2024/08/02 16:22 by snakeman