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arma:modeling:destroyed_building [2008/08/13 07:32] – created initial destroyed_building page snakemanarma:modeling:destroyed_building [2024/08/01 09:22] (current) – links added. snakeman
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-====== Destroyed Building ======+====== ArmA 1 Destroyed Building ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 How to create a destroyed building and its animation. How to create a destroyed building and its animation.
  
-**Armored_Sheep** (BIS Dev): Instead of modeling RUINS you can also use RTM animation of the object. Each part of model has a named selection and keyframe animation of this "bone" is stored in RTM. See radiotower or bridges config definies for more.+**Armored_Sheep** (BIS Dev): Instead of modeling RUINS you can also use RTM animation of the object. Each part of model has a named selection and keyframe animation of this "bone" is stored in RTM. See radiotower or bridges config defines for more.
  
-**Linker_Split**: It occurs when you want to animate a simple face (a quad or a triangle). just make it solid and the problem will be overpassed.+**Linker_Split**: It occurs when you want to animate a simple face (a quad or a triangle). just make it solid and the problem will be over-passed.
  
 **How to build a RTM animation?** **How to build a RTM animation?**
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 Open .RTM's with O2PE... by right-clicking in the Animations tool window and selecting from matrices... navigate to an appropriate .rtm for that particular model. Open .RTM's with O2PE... by right-clicking in the Animations tool window and selecting from matrices... navigate to an appropriate .rtm for that particular model.
 +
  
 ====== Notes ====== ====== Notes ======
  
-As you can see this page is very much work in progress and we need a proper tutorial for the subject. But this is a godo start, to give some basic info.+As you can see this page is very much work in progress and we need a proper tutorial for the subject. But this is a good start, to give some basic info
 + 
 +Linker_Split's [[https://www.pmctactical.org/forum/viewtopic.php?t=21320|PMC Tactical Forum topic]] about this.
  
-Linker_Split's [[http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=76;t=69830|BIS topic]] and [[http://tactical.nekromantix.com/forum/viewtopic.php?t=21320|PMC Tactical topic]] about this. 
arma/modeling/destroyed_building.1218612764.txt.gz · Last modified: 2008/08/13 07:32 by snakeman

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