Binarize is a model/world optimizing tool created by Bohemia Interactive.
The purpose of the tool is to convert the file into the representation suitable for fast loading by the game engine. Some information important for editing, but not relevant for the game, may be discarded during the process, therefore the process in not always reversible (which is one of the reasons why BI does not provide a tools which would reverse the binarization).
The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting Config.cpp into Config.bin. This is in fact not done using Binarize, rather by another tool called CfgConvert.
Note that there is two versions of Binarize around. Old version and New version. If you want to binarize normal p3d models, you need to use the new version, but if you want to binarize island wrp files, you need to use the old version.
binarize.exe (3.17mb) - Oct 11th, 2002, 10:02 AM.
binarize.exe (3.17mb) - Oct 14th, 2002, 11:39 AM.
Remember; Old = WRP islands, New = P3D models.
Download both binarize versions binarize_both_versions.rar - 2.3mb.