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arma:modeling:damage_model

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arma:modeling:damage_model [2016-11-04 21:54]
snakeman moved images from nekromantix to this domain.
arma:modeling:damage_model [2017-10-06 21:20] (current)
snakeman http to https switch.
Line 198: Line 198:
 The P3D file in O2 needs to have this bit added for each texture used. The Face Properties need the Materials definition to point to the rvmat file The P3D file in O2 needs to have this bit added for each texture used. The Face Properties need the Materials definition to point to the rvmat file
  
-{{ http://​pmc.editing.wiki/​images/​Gnat_damage_rvmat_1.jpg }}+{{ https://​pmc.editing.wiki/​images/​Gnat_damage_rvmat_1.jpg }}
  
 And to clarify, all these files are needed (until experimentation proves otherwise) to enable damage textures. And to clarify, all these files are needed (until experimentation proves otherwise) to enable damage textures.
  
-{{ http://​pmc.editing.wiki/​images/​Gnat_damage_rvmat_2.jpg }}+{{ https://​pmc.editing.wiki/​images/​Gnat_damage_rvmat_2.jpg }}
  
 Best of luck :) Best of luck :)
arma/modeling/damage_model.1478296444.txt.gz · Last modified: 2016-11-04 21:54 by snakeman