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arma3:terrain [2019-01-28 15:41]
snakeman added link.
arma3:terrain [2019-05-25 13:54]
snakeman added link.
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 [[arma3:​terrain:​dummy-config-for-class-cfgworlds|Dummy config for class cfgWorlds]] so in-game map view (M) vegetation foliage blob shows up after binarization. [[arma3:​terrain:​dummy-config-for-class-cfgworlds|Dummy config for class cfgWorlds]] so in-game map view (M) vegetation foliage blob shows up after binarization.
 +
 +[[arma3:​terrain:​enoch-config|Enoch Config]] mostly new or whats changed.
  
  
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 [[arma3:​terrain:​global-mapper-image-to-shape|Global Mapper Image to Shape]] [[arma3:​terrain:​global-mapper-image-to-shape|Global Mapper Image to Shape]]
 +
 +[[arma3:​terrain:​pgw-world-file|PGW World File]] for satellite tile alignment.
  
  
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 [[arma3:​terrain:​road-shape-mapview-size|Road Shape Mapview Size]] [[arma3:​terrain:​road-shape-mapview-size|Road Shape Mapview Size]]
 +
 +[[arma3:​terrain:​heightmap-editing-tools|Heightmap Editing Tools]]
  
 [[arma3:​terrain:​heightmap-terrain-builder-and-wilbur|Heightmap Terrain Builder and Wilbur]] [[arma3:​terrain:​heightmap-terrain-builder-and-wilbur|Heightmap Terrain Builder and Wilbur]]
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 [[arma3:​terrain:​buldozer-loading-time|Buldozer Loading Time]] [[arma3:​terrain:​buldozer-loading-time|Buldozer Loading Time]]
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 +[[arma3:​terrain:​gdt-mco-texture-uvtransform|Ground Detail Texture, MCO uvTransform]]
  
  
arma3/terrain.txt · Last modified: 2022-06-25 18:38 by snakeman