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arma3:tools:terrain-builder

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ArmA 3 Terrain Builder

LandGrid reference exceeded the range

Too many objects in grid rectangle 1023,1023

Import Objects Template Library Error

Error: Bad texel mapping for surface mask image

Objects Count

8192 Heightmap

ASCII Grid ASC Heightmap

Heightmap Roughness

Save Buldozer Heightmap Edits

Shape Files

Stutter, Freezes

Export Shapes as Images

Satellite Mask

Import - Zone of Imported Data

Delete Stacked Objects

Import Satellite Images

Object Pitch, Roll, Yaw, Scale Randomization

Satellite Tiles

Project Manager Error

Importing Objects

Template Library

Directories and Files

Rebuild Terrain Greyed Out

Keypoints

Elevation Editing

Buldozer Object Selecting Not Working

Deleting Layers

Changing Path Breaks Project

Move Object To Another Layer

Heightmap Resize

Vertices for Buildings

Windows 10 Compatibility

Objects Alignment

Align Objects to Ground

Select Too Many Objects

Join Polylines

Objects Export File Format

Invalid Triangulation Polygon

Vertice Selection With Shape

Misc

Miscellaneous info bits, oneliners even.

Text moved to ArmA 3 Terrain Builder Steam Required.

Text moved to ArmA 3 Terrain Builder Import Satellite Images.

Text moved to ArmA 3 Terrain Builder Directories and Files.

Text moved to ArmA 3 Terrain X-Cam.

Text moved to ArmA 3 Terrain Builder Heightmap Roughness.

Text moved to ArmA 3 Terrain Builder Buldozer Save Heightmap Edits.

Text moved to ArmA 3 Terrain Builder Heightmap Highest Elevation.

Text moved to ArmA 3 Terrain Builder Importing PEW And WRP Files.

Text moved to ArmA 3 Terrain Builder Generate Layers.

Text moved to ArmA 3 Terrain Builder Area Tool Target Layer Is Locked.

Text moved to ArmA 3 Terrain Builder Buldozer Object Selecting Not Working.

Text moved to ArmA 3 Terrain Builder Ground Detail Texture In-game Is Black.

Text moved to ArmA 3 Terrain Builder Heightmap ASCII Grid ASC.

Text moved to ArmA 3 Terrain Builder Satellite Tiles.

Text moved to ArmA 3 Terrain Builder Log File.

Text moved to ArmA 3 Terrain Builder mapLegend Image.

  • terrain builder can only do 16 x 16 grid heightmap, if you import PEW with 8 x 8 grid it will show blank drop-down for the heightmap size selection. This is for those arma2 ported terrains where visitor 3 could do 8 x 8 grid heightmaps.

Export Imagery

Howto export satellite texture / mask out of terrain builder.

File → export → imagery, when you open the dialog OK button is grayed out until you file browse for export surface mask and tick it.

If you tick export satellite texture OK button gets grayed out. If you click project extent, terrain builder goes to (Not responding) freeze mode.

File → export → EMF, seems to work ok. You insert the resolution you want to export and EMF file is exported.

Note: exporting EMF gives a blank texture if buldozer is running.

Processing Dialog On Top

Terrain builder has nasty habit of opening “processing please wait” type of dialog and it will stay on top across other programs you are running, for example if you switch to email client or browser you still have this dialog on top in the middle of the screen annoying you.

Buldozer and Deleting Objects

Do not delete objects when buldozer is running, if you trying to do so terrain builder will warn you. Listen to this warning, do not keep buldozer running while proceeding to delete the objects, you most likely get a terrain builder and/or buldozer crash.

Locked Objects Layer and Heightmap Import

If you think by locking objects layer you can import new heightmap and keep object alignment, you are wrong. Relative elevation objects will get aligned relative to the new heightmap upon import no matter if you lock the layer.

arma3/tools/terrain-builder.1722793990.txt.gz · Last modified: 2024/08/04 17:53 by snakeman

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