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arma3:terrain:terrain-builder:move-object-to-another-layer

ArmA 3 Terrain Builder

Move Object To Another Layer

HOWTO Move Objects From One Layer To Another In Terrain Builder.

Lets say you have all your objects like trees, rocks and buildings dumped into “Default” layer and you want to move them to other layers, organize them better.

In layers manager create new layers for these names “Trees”, “Rocks” and “Buildings”.

Select Default layer.

From library manager on first tree object type template, RMB → select all objects. Now the properties dialog appears, in there use the layer drop-down to choose Trees layer. Then the dialog disappears and all these object template objects have been moved to Trees layer.

Repeat this for each of the template library object templates (each for rocks and buildings too). Yeah its a nuisance to do this, but there is no automated way to do multiple object templates at once.

Once done, your layers manager → objects → default should list 0 objects but trees, rocks and buildings populated with objects.

Tip from Cosmo in chat: If you already have several layers and objects, another option is via “export object” where you can select “active layer”, then select the object-classes you wanna extract. Do so and extract them into a text-file and re-import them the new desired layer. (Don't forget to delete the old objects from the old layers).

Moving Objects Takes A Long Time

Moving Objects Takes A Long Time

When you select object from library manager, then RMB → select objects, it will take very long time for number of objects like 230,000 or so, processing time is like one minute or more.

As the objects are finally selected and you use the layer drop-down, this move from layer to another takes again very long time for high object count.

It is highly recommended that you use other means to move objects between layers.

arma3/terrain/terrain-builder/move-object-to-another-layer.txt · Last modified: 2024/08/04 13:44 by snakeman

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