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arma3:terrain:terrain-builder:heightmap-import-with-locked-objects-layer

ArmA 3 Terrain Builder

Heightmap Import With Locked Objects Layer

Does Terrain Builder keep object alignment when importing new Heightmap using locked objects layer?

If you think by locking objects layer you can import new heightmap and keep object alignment, you are wrong. Relative elevation objects will get aligned relative to the new heightmap upon import no matter if you lock the layer.

Maybe you know a way to import heightmap without breaking object alignment, if so please post ArmA 3 Forum to share the knowledge, I'd love to hear a solution.

arma3/terrain/terrain-builder/heightmap-import-with-locked-objects-layer.txt · Last modified: 2024/08/04 18:23 by snakeman

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