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Buildings / houses object placement idea by Ice.
Vertices or points for Building Objects is one method to place randomly chosen building objects into precise spots on a terrain. This is done with shape files in Terrain Builder and Terrain Processor.
Create new shape layer for your vertices/points, place one point for one building. You can make several layers like small village houses and big city buildings etc.
Use these shape files then in Terrain Processor and create “Point: With Rotation” task.