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2022-06-11T15:27:00Z
Check to see if player has spotted ie knows about all the enemy bad guys EAST side in area, this example uses _myTrigger variable for the area.
if (((units east) inAreaArray _myTrigger) findIf {player knowsAbout _x == 0} < 0) then { systemChat "Player knows about every EAST unit in trigger"; } else { systemChat "Player doesn't know about every EAST unit in trigger"; };