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arma3:terrain:dummy-config-for-class-cfgworlds

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arma3:terrain:dummy-config-for-class-cfgworlds [2017/08/13 14:32] – added fix for august pboproject update. snakemanarma3:terrain:dummy-config-for-class-cfgworlds [2024/08/02 17:24] (current) – links added. snakeman
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-====== Dummy Config for Class CfgWorlds ======+====== ArmA 3 Dummy Config for Class CfgWorlds ====== 
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 Binarizing terrain WRP requires config.cpp namely class CfgWorlds to be present in the same directory as the WRP file otherwise all vegetation (trees and rocks) foliage will not work in-game map (M) view. Binarizing terrain WRP requires config.cpp namely class CfgWorlds to be present in the same directory as the WRP file otherwise all vegetation (trees and rocks) foliage will not work in-game map (M) view.
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 Credits from this dummy config goes to kju! Credits from this dummy config goes to kju!
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arma3/terrain/dummy-config-for-class-cfgworlds.1502634758.txt.gz · Last modified: 2017/08/13 14:32 by snakeman