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arma:terrain:v3_background_image [2011-06-30 14:34]
snakeman created v3_background_image initial page.
arma:terrain:v3_background_image [2012-09-03 06:21] (current)
Line 1: Line 1:
-====== ​V3 Background Image ======+====== ​Visitor 3 Background Image ====== 
 + 
 +How to add Visitor 3 background bitmap image which displays your terrain features.
  
 If your satellite map is very huge, say like 20480 x 20480 pixel, rescale to say one 10th (2048 x 2048 pixel), then save it BMP in your project\source folder and add it as a background image is visitor. If your satellite map is very huge, say like 20480 x 20480 pixel, rescale to say one 10th (2048 x 2048 pixel), then save it BMP in your project\source folder and add it as a background image is visitor.
  
 Go to your Panel of Objects --> choose Background Images --> give it a names and browse for the image --> set transparency and make sure the visible box is checked --> press OK --> then press your BK button in the Toolbar to make it appear. Go to your Panel of Objects --> choose Background Images --> give it a names and browse for the image --> set transparency and make sure the visible box is checked --> press OK --> then press your BK button in the Toolbar to make it appear.
 +
 +
 +====== Visitor 3 Background Image ======
 +
 +Background image is a bitmap.
 +
 +  - BK button pressed.
 +  - View -> panel of objects -> background images -> New image.
 +  - put in something for name
 +  - browse for the bitmap .bmp image from the same dir as your PEW project file.
 +  - placement write x/z 0 and width/​height to your terrain size in meters
 +  - press OK and it shows up.
 +
 +done :)
 +
 +Its been also said that the .BMP needs to be in the same directory as your .PEW project file.
arma/terrain/v3_background_image.1309444483.txt.gz · Last modified: 2011-06-30 14:34 (external edit)