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arma:arma.rpt [2008-05-05 23:48]
snakeman added more RPT errors.
arma:arma.rpt [2011-07-04 20:24] (current)
Line 1: Line 1:
 ====== ArmA.RPT File ====== ====== ArmA.RPT File ======
  
-ArmA.RPT file is the debug report file created by the game engine when its running. Sometimes if you have alot of errors in addons, ​islands ​or missions this file gets excessively large (several megabytes in fact). However it is a valuable tool for editing as it reports errors in so much detail.+ArmA.RPT file is the debug report file created by the game engine when its running. Sometimes if you have a lot of errors in addons, ​terrains ​or missions this file gets excessively large (several megabytes in fact). However it is a valuable tool for editing as it reports errors in so much detail
 + 
 +Your arma.rpt file is located in the root directory where the Users/ directory is located. How to configure users directory, please refer to [[arma:​startup_parameters#​modifications|-profiles]] parameter.
  
  
Line 58: Line 60:
 Fix: ? Fix: ?
  
-<​addon>​\<​model>​.p3d:​30:​ Bad proxy object definition proxy:<​proxy_name>​ +<​addon>​\<​model>​.p3d:​30:​ Bad proxy object definition proxy:<​proxy_name>​\\ 
-Cause: ?+Cause: ?\\
 Fix: ? Fix: ?
  
Line 81: Line 83:
  
 <​addon>​\<​model>​.p3d:​ house, config class missing\\ <​addon>​\<​model>​.p3d:​ house, config class missing\\
-Cause: ​?\\ +Cause: ​This message means you are using some object (most likely in your world, or it may be a proxy on another object) which is marked as "​vehicle"​ by the property, but does not have a corresponding config.\\ 
-Fix: ?+Fix: Create a class Land_Some for a some.p3d, or remove the "​class"​ property if your object does not need any configuration.
  
 Warning: Pixel shader Detail not supported for roads.\\ Warning: Pixel shader Detail not supported for roads.\\
Line 283: Line 285:
 Cause: most likely bad model.cfg (?)\\ Cause: most likely bad model.cfg (?)\\
 Fix: ? Fix: ?
 +
 +Error: Accessing undefined vertex bone references\\
 +Cause: ?\\
 +Fix: ?
 +
 +Cannot evaluate '​ReadOnlyVerified'​ - no file\\
 +Cause: ?\\
 +Fix: ?
 +
 +Updating base class ->​MGunCore,​ by ca\weapons\config.bin/​cfgWeapons/​MGun/​\\
 +Cause: ?\\
 +Fix: ?
 +
 +Error: <​name>:​ Turret body <​selection>​ not found while initializing the model <​addon>​\<​model>​.p3d\\
 +Cause: ?\\
 +Fix: ?
 +
 +No geometry and no shape\\
 +Cause: ?\\
 +Fix: ?
 +
 +Error: Neither Geometry nor LandContact level is present in model <​addon>​\<​model>​.p3d\\
 +Cause: ?\\
 +Fix: ?
 +
 +<​class>:​ <​selection>​ - unknown animation source <​selection>​\\
 +Cause: ?\\
 +Fix: ?
 +
 +String <​name>​ not found\\
 +Cause: <​name>​ entry missing from stringtable.csv file.\\
 +Fix: Add it.
 +
 +colorByGround no longer supported (used in bin\config.bin/​CfgWorlds/<​addon>/​clutter/<​name>/​)\\
 +Cause: ?\\
 +Fix: ?
 +
 +Error: Bone basement-center doesn'​t exist in some skeleton\\
 +Cause: ?\\
 +Fix: ?
 +
 +Target acqusition slow and inaccurate (may even select friendly)\\
 +Cause: ?\\
 +Fix: ?
 +
 +No more slot to add connection at Ag66 (1383.9,​12218.0)\\
 +Cause: Possibly but roads missing from WRP because of bad binarization.\\
 +Fix: ?
 +
 +Placement slopelandcontact failed on model <​addon>​\<​model>​.p3d. Too many (9) points in landcontact.\\
 +Cause: ?\\
 +Fix: ?
 +
 +Generating ST on the fly is very slow\\
 +Cause: ?\\
 +Fix: ?
 +
 +If you have RPT error lines you want to add/ask about, please post to our forum.
arma/arma.rpt.1210031296.txt.gz · Last modified: 2008-05-05 23:48 by snakeman