User Tools

Site Tools


arma2:tools:synide_p3d_plugin

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
arma2:tools:synide_p3d_plugin [2011-07-01 12:56]
snakeman created synide_p3d_plugin initial page.
arma2:tools:synide_p3d_plugin [2024-03-19 08:15] (current)
snakeman download link torrent magnet updated.
Line 1: Line 1:
 ====== Synide P3D Plugin ====== ====== Synide P3D Plugin ======
  
-Synide'​s P3D Plugin for modo. It allows you to read & write MLOD P3DM .p3d's from directly within [[http://​www.luxology.com/​|Luxology modo]].+**2016-09-12 important update**; ​modo 801 and 10.1v2 almost always crash on P3D MLOD loading, Synide has been contacted about the issue but he is not replying.
  
-How to install:+Synide'​s P3D Plugin for modo 601. It allows you to read & write MLOD P3DM .p3d's from directly within [[http://​www.luxology.com/​|Luxology modo]] aka [[https://​www.foundry.com/​products/​modo|The Foundry Modo]].
  
-Copy paste Symulus dir into your modo content dir. For example d:\modo\content\Symulus+**How To Install:**
  
-System -> Preferences -> Path aliases, add Symulus, point to this new dir you copy pasted.+It's probably a good idea to 'blow away' your modo601.cfg and let the application create a 'new' one... thus clearing out any '​old'​ p3d plugin info.
  
-File -> Config import... add Symulus\configs\p3d.cfg+Most people have the 601 Content installed with their applicationIn the root directory of the Content is a new '​Kits'​ directoryExtract this .7z file into this directory and start modo. Done.
  
-File -> Add plugin, add Symulus\pluginsp3dx64.lx for 64bit or p3dx86.lx for 32bit modo.+If you do not have Content\Kitsdirectory, just create it.
  
-Restart ​modo and p3d plugin ​is ready for use.+**How to setup for newer modo releases** 
 + 
 +In the sy_p3d directory there is a file called "​index.cfg"​. It has a line like this at the top: 
 +<code cpp> 
 +<​configuration kit="​SyP3D"​ version="​3.0.1.0"​ and="​nt"​ and="​rel=601"​ and="​ver]=48460">​ 
 +</​code>​ 
 +You just change the rel=601 bit to rel=701: 
 +<code cpp> 
 +<​configuration kit="​SyP3D"​ version="​3.0.1.0"​ and="​nt"​ and="​rel=701"​ and="​ver]=48460">​ 
 +</​code>​ 
 +Then modo should see it as usual.
  
  
 ====== Download ====== ====== Download ======
  
-Download ​from our [[http://​tactical.nekromantix.com/​arma2/​downloads/​modo_p3d_plugin_v0.0.0.5_novid.rar|modo_p3d_plugin_v0.0.0.5_novid.rar]] 600kb.+Download ​sy_p3d_601_v3.0.1.0.7z from ArmA.2.Tools.2024-03-19/ Torrent Magnet: 
 +<​code>​ 
 +magnet:?​xt=urn:​btih:​dfee23d018c3243396bc068c4c6cec29bd6a5f18&​xt=urn:​btmh:​1220099c3b5b570d3be3422b755aab3fdd3503f5e1f26c01ac31b78cbd76e5425732&​dn=ArmA.2.Tools.2024-03-19&​tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&​tr=udp%3a%2f%2ftracker.openbittorrent.com%3a6969%2fannounce 
 +</​code>​ 
arma2/tools/synide_p3d_plugin.1309524994.txt.gz · Last modified: 2011-07-01 12:56 by snakeman