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arma2:terrain:heightmap-details [2013-07-08 19:19] snakeman added important note about special objects. |
arma2:terrain:heightmap-details [2022-06-25 13:52] snakeman added link. |
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It will work fine in-game with those specifications. | It will work fine in-game with those specifications. | ||
- | For terrain erosion you are better to do in Wilbur. In L3DT you can do terrain height map editing manually, which would take lot of time and effort compared to Wilbur's automated tools. | + | For terrain erosion you are better to do in [[:tools:wilbur|Wilbur]]. In L3DT you can do terrain height map editing manually, which would take lot of time and effort compared to Wilbur's automated tools. |
In Wilbur you can select areas and do quite a few different noise and erosion things - there is a whole bunch of parameters which are basically straight copies of the Leveller GForge plugin. | In Wilbur you can select areas and do quite a few different noise and erosion things - there is a whole bunch of parameters which are basically straight copies of the Leveller GForge plugin. |