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arma2:terrain:bis-layers.cfg

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arma2:terrain:bis-layers.cfg [2012-09-21 16:03]
snakeman created bis-layers.cfg initial page.
arma2:terrain:bis-layers.cfg [2022-06-25 16:47] (current)
snakeman added link.
Line 3: Line 3:
 These are the layers.cfg rvmat, texture and RGB values to be used with default BIS terrain ground textures. These are the layers.cfg rvmat, texture and RGB values to be used with default BIS terrain ground textures.
  
-The RGB values are set for [[arma2:​terrain:​l3dt|L3DT]] attributes (mask) texture colors.+The RGB values are set for [[tools:​l3dt|L3DT]] attributes (mask) texture colors.
  
  
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 ====== desert_e Layers.cfg ====== ====== desert_e Layers.cfg ======
  
-Sorry this is PMCTODO :)+Sorry there are these also but we don't have bis original RVMATs so there is no layers.cfg written for them.
 <​code>​ <​code>​
 // desert gravel sand + small rocks // desert gravel sand + small rocks
arma2/terrain/bis-layers.cfg.1348243411.txt.gz · Last modified: 2012-09-21 16:03 (external edit)