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arma2:missions [2013-05-06 12:04]
snakeman added user interface header and user-interface-dialog-resource link.
arma2:missions [2017-01-18 11:22] (current)
snakeman fixed namespace.
Line 6: Line 6:
 ====== Briefing ====== ====== Briefing ======
  
-How to create a briefing, its not done with briefing.html anymore, but with the "​tasks"​ command. Read more [[arma2:​missions:​briefing|here]].+How to create a [[arma2:​missions:​briefing|briefing]], its not done with briefing.html anymore, but with the "​tasks"​ command.
  
  
Line 22: Line 22:
  
 Read [[arma2:​missions:​mp_scripting|Multiplayer scripting]] by Sickboy Read [[arma2:​missions:​mp_scripting|Multiplayer scripting]] by Sickboy
 +
 +How to run multiplayer [[arma2:​missions:​high-command-dedicated-server|High Command on Dedicated Server]].
  
  
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 [[arma2:​missions:​user-interface-dialog-resource|User Interface Dialog Resource]] guide. [[arma2:​missions:​user-interface-dialog-resource|User Interface Dialog Resource]] guide.
 +
 +
 +====== Trigger Activated Only By Players ======
 +
 +In mission editor create a trigger activated by players side, then put its condition line like this:
 +<code php>
 +this && ({_x in thislist} count playableUnits > 0)
 +</​code>​
 +Now the AI alone will not activate this trigger, there has to be player present.
 +
 +
 +====== Mission File Name Length Limit ======
 +
 +[[arma2:​missions:​mission-file-name-length-limit|Mission file name length limit]] tells you how long file names you can load and save in mission editor.
 +
 +
 +====== Random Mission Design ======
 +
 +[[arma2:​missions:​random-mission-design|Random Mission Design]] ideas, thoughts, etc
arma2/missions.1367841860.txt.gz ยท Last modified: 2013-05-06 12:04 by snakeman