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arma2:class_names:music [2011-08-02 09:02] snakeman added music tracks in array format. |
arma2:class_names:music [2011-08-06 15:02] |
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- | ====== Music ====== | ||
- | ArmA 2 music tracks | ||
- | |||
- | ^ Class Name ^ Name ^ Length min:sec ^ | ||
- | | Track01_Dead_Forest | 01: Dead Forest | 1:04 | | ||
- | | Track02_Insertion | 02: Insertion | 1:45 | | ||
- | | Track03_First_To_Fight | 03: First To Fight | 1:59 | | ||
- | | Track04_Reinforcements | 04: Reinforcements | 1:28 | | ||
- | | Track05_Warpath | 05: Warpath | 2:23 | | ||
- | | Track06_Abandoned_Battlespace | 06: Abandoned Battlespace | 1:51 | | ||
- | | Track07_Last_Men_Standing | 07: Last Men Standing | 1:03 | | ||
- | | Track08_Harvest_Red | 08: Harvest Red | 1:18 | | ||
- | | Track09_Movement_To_Contact | 09: Movement To Contact | 1:21 | | ||
- | | Track10_Logistics | 10: Logistics | 2:28 | | ||
- | | Track11_Large_Scale_Assault | 11: Large Scale Assault | 0:42 | | ||
- | | Track12_The_Movement | 12: The Movement | 1:12 | | ||
- | | Track13_Sharping_Knives | 13: Sharping Knives | 3:00 | | ||
- | | Track14_Close_Quarter_Combat | 14: Close Quarter Combat | 3:08 | | ||
- | | Track15_Morning_Sortie | 15: Morning Sortie | 0:55 | | ||
- | | Track16_Valentine | 16: Valentine | 1:26 | | ||
- | | Track17_Marauder_Song | 17: Marauder Song | 1:08 | | ||
- | | Track18_Ghost_Waltz | 18: Ghost Waltz | 1:53 | | ||
- | | Track19_Debriefing | 19: Debriefing | 1:44 | | ||
- | | Track20_Badlands | 20: Badlands | 2:17 | | ||
- | | Track21_Rise_Of_The_Fallen | 21: Rise Of The Fallen | 1:29 | | ||
- | | Track22_Chernarussian_Anthem | 22: Chernarussian Anthem | 2:09 | | ||
- | | Track26_Organ_Works | 26: Organ Works | 1:09 | | ||
- | | Track27_Killing_Machines | 27: Easter Eggs - Killing Machines | 3:20 | | ||
- | | Ambient01_Cold_Wind | 28: Cold Wind | 2:33 | | ||
- | | Ambient02_Vague_Shapes | 29: Vague Shapes | 3:39 | | ||
- | | Ambient03_Indian_Summer | 30: Indian Summer | 1:42 | | ||
- | | Ambient04_Electronic_Warfare | 31: Electronic Warfare | 1:16 | | ||
- | | Ambient05_Cobalt | 32: Cobalt | 0:43 | | ||
- | | Ambient06_Khe_Sanh_Riff | 33: Khe Sanh Riff | 3:31 | | ||
- | | Ambient07_Manhattan | 34: Manhattan | 1:41 | | ||
- | | Ambient08_Reforger | 35: Reforger | 2:35 | | ||
- | | Short01_Defcon_Three | 36: Defcon Three | 0:38 | | ||
- | |||
- | Here they are already typed in array format so you can easily copy paste them in your missions: | ||
- | <code cpp> | ||
- | [ | ||
- | "Ambient01_Cold_Wind", | ||
- | "Ambient02_Vague_Shapes", | ||
- | "Ambient03_Indian_Summer", | ||
- | "Ambient04_Electronic_Warfare", | ||
- | "Ambient05_Cobalt", | ||
- | "Ambient06_Khe_Sanh_Riff", | ||
- | "Ambient07_Manhattan", | ||
- | "Ambient08_Reforger", | ||
- | "Short01_Defcon_Three", | ||
- | "Track01_Dead_Forest", | ||
- | "Track02_Insertion", | ||
- | "Track03_First_To_Fight", | ||
- | "Track04_Reinforcements", | ||
- | "Track05_Warpath", | ||
- | "Track06_Abandoned_Battlespace", | ||
- | "Track07_Last_Men_Standing", | ||
- | "Track08_Harvest_Red", | ||
- | "Track09_Movement_To_Contact", | ||
- | "Track10_Logistics", | ||
- | "Track11_Large_Scale_Assault", | ||
- | "Track12_The_Movement", | ||
- | "Track13_Sharping_Knives", | ||
- | "Track14_Close_Quarter_Combat", | ||
- | "Track15_Morning_Sortie", | ||
- | "Track16_Valentine", | ||
- | "Track17_Marauder_Song", | ||
- | "Track18_Ghost_Waltz", | ||
- | "Track19_Debriefing", | ||
- | "Track20_Badlands", | ||
- | "Track21_Rise_Of_The_Fallen", | ||
- | "Track22_Chernarussian_Anthem", | ||
- | "Track26_Organ_Works", | ||
- | "Track27_Killing_Machines" | ||
- | ]; | ||
- | </code> | ||
- | |||
- | PMCTODO remaining tracks; OA, british forces and private contractors... |