arma2:terrain:extruded
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Terrain Extruded
Here is the config from v1.02 patch which introduces the extruded terrain enhancements. We had infinite terrain extruded already in ArmA, but how there are some random features in it. No, this is NOT A RANDOM DYNAMIC TERRAIN, don't get confused.
class OutsideTerrain { satellite = "ca\chernarus\data\s_satout_co.paa"; enableTerrainSynth = 1; class Layers { class Layer0 { nopx = "ca\chernarus\data\cr_trava1_detail_nopx.paa"; texture = "ca\chernarus\data\cr_trava1_detail_co.paa"; }; }; };
arma2/terrain/extruded.1309486826.txt.gz · Last modified: 2011/07/01 02:20 by snakeman