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wilbur:heightmap-crazy-elevations

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wilbur:heightmap-crazy-elevations [2022/06/25 13:12] – created initial page. snakemanwilbur:heightmap-crazy-elevations [2022/06/25 16:52] (current) – added link. snakeman
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 But again if you use value of 1 meter or so... it takes forever to get any elevations painted. But again if you use value of 1 meter or so... it takes forever to get any elevations painted.
  
-Back in [[:ofp|OFP]] era I saved heightmaps out to lat/lon txt format, this save dialog has button "set to pixel" or something. You can setup there the lowest and highest elevations to be saved out, I think this is kind of same as L3DT heightmap vertical range feature.+Back in [[:ofp|OFP]] era I saved heightmaps out to lat/lon txt format, this save dialog has button "set to pixel" or something. You can setup there the lowest and highest elevations to be saved out, I think this is kind of same as [[tools:l3dt|L3DT]] heightmap vertical range feature.
  
 If you save  your newly painted heightmap into HFZ format, which is the only one to save if you want to continue editing later or bring it easily to L3DT... then Wilbur doesn't ask you any min/max values and just saves those crazy elevations there. If you save  your newly painted heightmap into HFZ format, which is the only one to save if you want to continue editing later or bring it easily to L3DT... then Wilbur doesn't ask you any min/max values and just saves those crazy elevations there.
  
wilbur/heightmap-crazy-elevations.1656162777.txt.gz · Last modified: 2022/06/25 13:12 by snakeman

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