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falcon4:database:files [2011/11/16 22:07] – [Falcon4.rcd] ed_1falcon4:database:files [2024/07/31 08:21] (current) – links added. snakeman
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-====== Object Files ======+====== Falcon 4 Database Object Files ======
  
-Object files, their descriptions and functions.+[[https://www.pmctactical.org/forum/viewforum.php?f=47|Falcon 4.0 Forum]], [[:falcon4|Falcon 4 Home]], [[falcon4:campaign|Falcon 4 Campaign]], [[falcon4:cockpits|Falcon 4 Cockpits]], [[falcon4:database|Falcon 4 Database]], [[falcon4:file_formats|Falcon 4 File Formats]], [[falcon4:srtm|Falcon 4 SRTM Terrain]], [[falcon4:terrain|Falcon 4 Terrain]], [[falcon4:textures|Falcon 4 Textures]], [[falcon4:tools|Falcon 4 Tools]] 
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 +**Falcon 4 Database Object Files**, their descriptions and functions.
  
 Understanding the objects directory files. The following list is taken from [[falcon4:superpak|SuperPAK v4.2]] terrdata/objects/ directory. Object files are edited with [[falcon4:tools:f4browse|F4Browse]]. Understanding the objects directory files. The following list is taken from [[falcon4:superpak|SuperPAK v4.2]] terrdata/objects/ directory. Object files are edited with [[falcon4:tools:f4browse|F4Browse]].
  
-Source ([[http://tactical.nekromantix.com/forum/viewtopic.php?t=21073|our forum]]).+Source [[http://www.pmctactical.org/forum/viewtopic.php?t=21073|PMC Tactical Forum]].
  
 ====== Falcon4.ct ====== ====== Falcon4.ct ======
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 Repaired = Here shadows can be linked for vehicles(aircraft) and weapons . Repaired = Here shadows can be linked for vehicles(aircraft) and weapons .
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 Bubble size = This is used to set bubble size (used in flight unit ct, objective ct , taskforce ct and Battalion ct ) Bubble size = This is used to set bubble size (used in flight unit ct, objective ct , taskforce ct and Battalion ct )
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 Chaff chance = this is a value how effective chaffs are against radar .(lower , chaffs less effective) Chaff chance = this is a value how effective chaffs are against radar .(lower , chaffs less effective)
  
-ECN range = this is multiplier of how resistant the radar is to ECM . radar distance gets multiplied by this value , reducing there strength, locking distance .+ECM range = this is multiplier of how resistant the radar is to ECM . radar distance gets multiplied by this value , reducing there strength, locking distance .
  
 Beam distance = this is beam distance multiplier .radar distance get multiplied by this value when beamed . Beam distance = this is beam distance multiplier .radar distance get multiplied by this value when beamed .
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 Is air to air radar Is air to air radar
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 Bullet speed = speed of the bullets in ft/sec Bullet speed = speed of the bullets in ft/sec
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 Hitchance = various % rates for different types of target (mainly 2d stuff ) Hitchance = various % rates for different types of target (mainly 2d stuff )
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 Range = this is range of visual sensor in ft . Range = this is range of visual sensor in ft .
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 Scan angles = in radian the visual scan around the vehicle . Scan angles = in radian the visual scan around the vehicle .
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 Point data header file. Same as above. Point data header file. Same as above.
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falcon4/database/files.1321481263.txt.gz · Last modified: 2011/11/16 22:07 (external edit)