falcon4:database:files
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| falcon4:database:files [2011/11/16 22:07] – [Falcon4.rcd] ed_1 | falcon4:database:files [2024/07/31 08:21] (current) – links added. snakeman | ||
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| - | ====== Object Files ====== | + | ====== |
| - | Object | + | [[https:// |
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| + | **Falcon 4 Database | ||
| Understanding the objects directory files. The following list is taken from [[falcon4: | Understanding the objects directory files. The following list is taken from [[falcon4: | ||
| - | Source | + | Source [[http://www.pmctactical.org/ |
| ====== Falcon4.ct ====== | ====== Falcon4.ct ====== | ||
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| Repaired = Here shadows can be linked for vehicles(aircraft) and weapons . | Repaired = Here shadows can be linked for vehicles(aircraft) and weapons . | ||
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| Bubble size = This is used to set bubble size (used in flight unit ct, objective ct , taskforce ct and Battalion ct ) | Bubble size = This is used to set bubble size (used in flight unit ct, objective ct , taskforce ct and Battalion ct ) | ||
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| Chaff chance = this is a value how effective chaffs are against radar .(lower , chaffs less effective) | Chaff chance = this is a value how effective chaffs are against radar .(lower , chaffs less effective) | ||
| - | ECN range = this is multiplier of how resistant the radar is to ECM . radar distance gets multiplied by this value , reducing there strength, locking distance . | + | ECM range = this is multiplier of how resistant the radar is to ECM . radar distance gets multiplied by this value , reducing there strength, locking distance . |
| Beam distance = this is beam distance multiplier .radar distance get multiplied by this value when beamed . | Beam distance = this is beam distance multiplier .radar distance get multiplied by this value when beamed . | ||
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| Is air to air radar | Is air to air radar | ||
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| Bullet speed = speed of the bullets in ft/sec | Bullet speed = speed of the bullets in ft/sec | ||
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| Hitchance = various % rates for different types of target (mainly 2d stuff ) | Hitchance = various % rates for different types of target (mainly 2d stuff ) | ||
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| Range = this is range of visual sensor in ft . | Range = this is range of visual sensor in ft . | ||
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| Scan angles = in radian the visual scan around the vehicle . | Scan angles = in radian the visual scan around the vehicle . | ||
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| Point data header file. Same as above. | Point data header file. Same as above. | ||
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falcon4/database/files.1321481263.txt.gz · Last modified: 2011/11/16 22:07 (external edit)
