User Tools

Site Tools


falcon4:database:files

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
falcon4:database:files [2011/11/16 21:01] – [Falcon4.rcd] ed_1falcon4:database:files [2024/07/31 08:21] (current) – links added. snakeman
Line 1: Line 1:
-====== Object Files ======+====== Falcon 4 Database Object Files ======
  
-Object files, their descriptions and functions.+[[https://www.pmctactical.org/forum/viewforum.php?f=47|Falcon 4.0 Forum]], [[:falcon4|Falcon 4 Home]], [[falcon4:campaign|Falcon 4 Campaign]], [[falcon4:cockpits|Falcon 4 Cockpits]], [[falcon4:database|Falcon 4 Database]], [[falcon4:file_formats|Falcon 4 File Formats]], [[falcon4:srtm|Falcon 4 SRTM Terrain]], [[falcon4:terrain|Falcon 4 Terrain]], [[falcon4:textures|Falcon 4 Textures]], [[falcon4:tools|Falcon 4 Tools]] 
 + 
 +**Falcon 4 Database Object Files**, their descriptions and functions.
  
 Understanding the objects directory files. The following list is taken from [[falcon4:superpak|SuperPAK v4.2]] terrdata/objects/ directory. Object files are edited with [[falcon4:tools:f4browse|F4Browse]]. Understanding the objects directory files. The following list is taken from [[falcon4:superpak|SuperPAK v4.2]] terrdata/objects/ directory. Object files are edited with [[falcon4:tools:f4browse|F4Browse]].
  
-Source ([[http://tactical.nekromantix.com/forum/viewtopic.php?t=21073|our forum]]).+Source [[http://www.pmctactical.org/forum/viewtopic.php?t=21073|PMC Tactical Forum]].
  
 ====== Falcon4.ct ====== ====== Falcon4.ct ======
Line 40: Line 42:
  
 Repaired = Here shadows can be linked for vehicles(aircraft) and weapons . Repaired = Here shadows can be linked for vehicles(aircraft) and weapons .
- 
- 
  
 Bubble size = This is used to set bubble size (used in flight unit ct, objective ct , taskforce ct and Battalion ct ) Bubble size = This is used to set bubble size (used in flight unit ct, objective ct , taskforce ct and Battalion ct )
- 
- 
- 
  
  
Line 155: Line 152:
 sound and image # = this are the sound # and image that would show up on RWR of affected radar . Note if there is a radar.dat linked then that over-rides these numbers . sound and image # = this are the sound # and image that would show up on RWR of affected radar . Note if there is a radar.dat linked then that over-rides these numbers .
  
-High and low gains = this values show how sensitive this radar shows in RWR of other ac .low gain is for low alt and RWR is for high alt (above 12K ). This will change placement in RWR screen, has nothing to do with range .+High and low gains = this values show how sensitive this radar shows in RWR display of other ac .low gain is for RWR low mode and RWR is for high alt (above 12K ). This will change placement of icon in the  RWR screen, is not directly related to range but range range is a factor    .
  
 Sweep rate  = this is sweep angle in radian per seconds Sweep rate  = this is sweep angle in radian per seconds
Line 163: Line 160:
 Scan half angle azimuth = this is scan angle of azimuth in radians .1.0472 =60deg, which has coverage of 120deg azimuth scan , 3.1416 = 180deg, which gives full coverage of 360deg azimuth scan . Scan half angle azimuth = this is scan angle of azimuth in radians .1.0472 =60deg, which has coverage of 120deg azimuth scan , 3.1416 = 180deg, which gives full coverage of 360deg azimuth scan .
  
-Range = this is range of radar in ft .+Range = this is range of radar in ft .The actual range will only match the value with a RC=1.0 (fighter size RC like F16) so detection range = distance x RC factor .
  
 lock time = this is lock time in ms (longer means better , think of it as memory time) lock time = this is lock time in ms (longer means better , think of it as memory time)
Line 171: Line 168:
 Chaff chance = this is a value how effective chaffs are against radar .(lower , chaffs less effective) Chaff chance = this is a value how effective chaffs are against radar .(lower , chaffs less effective)
  
-ECN range = this is multiplier of how resistant the radar is to ECM .+ECM range = this is multiplier of how resistant the radar is to ECM . radar distance gets multiplied by this value , reducing there strength, locking distance .
  
-Beam distance = this is beam distance multiplier .+Beam distance = this is beam distance multiplier .radar distance get multiplied by this value when beamed .
  
-Doppler notch speed = This is the ac speed that a doppler radar starts to drop track , in ft per seconds . +Doppler notch speed = below this speed the radar distance strength gets multiplied by the beam distance again , lowing detection distance even more , in ft per seconds . 
  
 **Flags** **Flags**
Line 190: Line 187:
  
 Is air to air radar Is air to air radar
- 
- 
- 
  
  
Line 234: Line 228:
  
 Bullet speed = speed of the bullets in ft/sec Bullet speed = speed of the bullets in ft/sec
- 
- 
  
 Hitchance = various % rates for different types of target (mainly 2d stuff ) Hitchance = various % rates for different types of target (mainly 2d stuff )
Line 344: Line 336:
  
 Range = this is range of visual sensor in ft . Range = this is range of visual sensor in ft .
- 
  
 Scan angles = in radian the visual scan around the vehicle . Scan angles = in radian the visual scan around the vehicle .
Line 461: Line 452:
  
 Point data header file. Same as above. Point data header file. Same as above.
 +
falcon4/database/files.1321477280.txt.gz · Last modified: 2011/11/16 21:01 by ed_1

Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki

All PMC web site download services are temporarily suspended until web site yearly fees have been recovered, want to download addons/mods? Then Support PMC.

If you are grateful for all the work PMC has done in the past 25 years, use Support PMC page.