falcon4:campaign:groundunits
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falcon4:campaign:groundunits [2007/07/10 19:02] – more data added snakeman | falcon4:campaign:groundunits [2024/07/31 07:17] (current) – links added. snakeman | ||
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- | ====== Ground Units ====== | + | ====== |
- | Ground units can be placed with TCL scripts, it is actually the ONLY way PMC Theaters are created these days, its just too much work to manually place them. Study the PMC Korean Campaigns package for the very efficient way to place ground unit brigades and batallions. Here is the descriptions of how to place ground units manually but please for your own sake, use the TCL scripts method! | + | [[https:// |
- | ====== | + | **Falcon 4 Campaign Ground Units** can be placed with TCL scripts, it is actually the ONLY way PMC Theaters are created these days, its just too much work to manually place them. Study the PMC Korean Campaigns package for the very efficient way to place ground unit brigades and battallions. Here is the descriptions of how to place ground units manually but please for your own sake, use the TCL scripts method! |
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+ | ====== | ||
Lets insert AAA KS-19 site. Right mouse click the spot in the map or objective where you want to add this ground unit and select Add Unit, select Battalion, Air Defense and AAA KS-19. Coordinates are taken automatically of the spot you selected, you just add Flags: 2. At Unit Properties insert name which is just number (can be 0 also), Dest X/Y coordinates should be +1 of the original These Dest coordinates also change accordingly when you move around the unit. So edit them manually or just move around the unit a bit. Unit Flags: 40, then apply. Ground Page select the Orders for this unit. If you added this unit to a objective (factory, sam site etc) then tacedit automatically inserted the objective ID into the Aobj slot. Division is the division where this ground unit belongs. The last page we go to Battalion Page and see that tacedit automatically inserted Morale: 100. | Lets insert AAA KS-19 site. Right mouse click the spot in the map or objective where you want to add this ground unit and select Add Unit, select Battalion, Air Defense and AAA KS-19. Coordinates are taken automatically of the spot you selected, you just add Flags: 2. At Unit Properties insert name which is just number (can be 0 also), Dest X/Y coordinates should be +1 of the original These Dest coordinates also change accordingly when you move around the unit. So edit them manually or just move around the unit a bit. Unit Flags: 40, then apply. Ground Page select the Orders for this unit. If you added this unit to a objective (factory, sam site etc) then tacedit automatically inserted the objective ID into the Aobj slot. Division is the division where this ground unit belongs. The last page we go to Battalion Page and see that tacedit automatically inserted Morale: 100. | ||
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====== Brigade ====== | ====== Brigade ====== | ||
- | Brigades can contain 5 different | + | Brigades can contain 5 different |
====== Division ====== | ====== Division ====== | ||
- | Divisions are really just nuber in the division field. The division unit tags in the campaign are created dynamically (or something like that) to the center area of the forces listed in the division. One important detail of divisions is that the amount of units you can assign into one. Seems to me so far in our tests that its about 165-170 | + | Divisions are really just nuber in the division field. The division unit tags in the campaign are created dynamically (or something like that) to the center area of the forces listed in the division. One important detail of divisions is that the amount of units you can assign into one. Seems to me so far in our tests that its about 165-170 |
====== Unit Types ====== | ====== Unit Types ====== | ||
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battalion - mechanized - VTT-323:\\ | battalion - mechanized - VTT-323:\\ | ||
7 x 2 VTT-323, 2 82mm Mtr, 1 BMP-CMD, 2 x 2 T-62, 3 T-62, 2 BRDM-AT, 2 KrAz T 255B, 2 BMP-2. | 7 x 2 VTT-323, 2 82mm Mtr, 1 BMP-CMD, 2 x 2 T-62, 3 T-62, 2 BRDM-AT, 2 KrAz T 255B, 2 BMP-2. | ||
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+ | ====== Fire Range ====== | ||
+ | |||
+ | Artillery: | ||
+ | 152mm Arty - 18\\ | ||
+ | 155 Gun - 17\\ | ||
+ | 2A65 - 18\\ | ||
+ | 2S19 - 18\\ | ||
+ | 2S3 - 18\\ | ||
+ | D-30 - 12\\ | ||
+ | M109 - 17\\ | ||
+ | M110 - 18 | ||
+ | |||
+ | Mortars:\\ | ||
+ | 120mm Mtr - 5\\ | ||
+ | 60mm MTR - 3\\ | ||
+ | 81mm Mtr - 5\\ | ||
+ | 82mm Mtr - 5 | ||
+ | |||
+ | Rocket:\\ | ||
+ | BM21 - 15\\ | ||
+ | BM24 - 9\\ | ||
+ | BM9A52 - 9\\ | ||
+ | MLRS - 24\\ | ||
+ | SCUD - 119 | ||
+ |
falcon4/campaign/groundunits.1184094120.txt.gz · Last modified: 2007/07/10 19:02 by snakeman