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arma3:terrain:terrain-builder-mini-tutorial

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arma3:terrain:terrain-builder-mini-tutorial [2016/12/10 18:00] – updated with corret arma3 v1.66 info. snakemanarma3:terrain:terrain-builder-mini-tutorial [2024/08/02 21:44] (current) – links added. snakeman
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-====== PMC Terrain Builder Mini Tutorial ======+====== ArmA 3 PMC Terrain Builder Mini Tutorial ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 **ArmA 3 Terrain Builder Mini Tutorial** by PMC **ArmA 3 Terrain Builder Mini Tutorial** by PMC
Line 29: Line 31:
  
 Now your terrain is ready for viewing using terrain builder buldozer. Now your terrain is ready for viewing using terrain builder buldozer.
 +
 +
 +====== Object Placement ======
  
 **Adding P3D objects into a template** **Adding P3D objects into a template**
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   - source directory point to -> P:\a3\plants_f\Tree   - source directory point to -> P:\a3\plants_f\Tree
   - click ok, all done   - click ok, all done
 +
 +**Single Object**
 +
 +  - create object template
 +  - select object from library manager -> template libraries -> whatever-template
 +  - click add object icon from main menu (icon: side ways box and plus sign)
 +  - LMB click anywhere on the map, object is placed
 +
 +**Forests**
 +
 +  - turn on view shapes icon in main menu
 +  - click layers manager -> shapes tab
 +  - click add new layer button icon, give it some name
 +  - click add polygon icon from main menu (icon: box and plus sign)
 +  - now LMB click points to create a polygon, once youre done double LMB click to close the polygon
 +  - click layer manager -> objects tab
 +  - click add new layer button icon, give it some name
 +  - unselect "add polygon" button
 +  - click to select any of your polygons in terrain, RMB -> Fill (add new objects)
 +  - select objects (trees for a forest)
 +  - properties -> preset name: add some name like forest 1 etc
 +  - other settings are up to you what you use, object density 60, click
 +  - click ok and objects are placed inside your selected polygon
 +
 +
 +====== Export / Import Objects ======
 +
 +**Export**
 +
 +  - file -> export -> objects
 +  - click document to export all objects in your project
 +  - click available templates select all button
 +  - use whatever format suits you, custom is compatible with the old arma2 formats
 +  - select destination file, click OK to export
 +
 +**Import**
 +
 +  - select which layer you want to import objects
 +  - file-> import -> objects
 +  - select file to import with the "..." browse button on destination file
 +  - click OK to import
 +
arma3/terrain/terrain-builder-mini-tutorial.1481392842.txt.gz · Last modified: 2016/12/10 18:00 by snakeman