arma3:terrain:global-mapper-image-to-shape
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
arma3:terrain:global-mapper-image-to-shape [2019/01/22 17:50] – created initial page. snakeman | arma3:terrain:global-mapper-image-to-shape [2024/08/02 17:45] (current) – links added. snakeman | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Global Mapper Image to Shape ====== | + | ====== |
+ | |||
+ | [[https:// | ||
Global Mapper (GM), Terrain Builder (TB), Terrain Processor (TP). | Global Mapper (GM), Terrain Builder (TB), Terrain Processor (TP). | ||
Line 18: | Line 20: | ||
[Ben]: Yeah, i used it for generating my forests. I very roughly, traced the outline of the forest on the satmap in TB. Exported shapes to imagery out of TB, took that into photoshop, where i touched up edges, and then used a contracted selection to create a border of a different colour around the edge of the shapes. Plugged this into GM, and used it to create shape files for my " | [Ben]: Yeah, i used it for generating my forests. I very roughly, traced the outline of the forest on the satmap in TB. Exported shapes to imagery out of TB, took that into photoshop, where i touched up edges, and then used a contracted selection to create a border of a different colour around the edge of the shapes. Plugged this into GM, and used it to create shape files for my " | ||
+ |
arma3/terrain/global-mapper-image-to-shape.1548179454.txt.gz · Last modified: 2019/01/22 17:50 by snakeman