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arma3:missions:campaign-weaponpool

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arma3:missions:campaign-weaponpool [2017/12/16 06:31] – created initial page. snakemanarma3:missions:campaign-weaponpool [2024/08/02 15:26] (current) – links added. snakeman
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 ====== ArmA 3 Campaign weaponPool ====== ====== ArmA 3 Campaign weaponPool ======
 +
 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 Weaponpool means the weapons and gear you have will be saved for next mission. Weaponpool means the weapons and gear you have will be saved for next mission.
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 Note the difference between **weaponPool** and **saveStatus** where weaponpool is for the "virtual" (not virtual arsenal) weapons & gear saving and saveStatus is saving your character status including health, uniform and other gear including weapons. Note the difference between **weaponPool** and **saveStatus** where weaponpool is for the "virtual" (not virtual arsenal) weapons & gear saving and saveStatus is saving your character status including health, uniform and other gear including weapons.
  
-Weaponpool is simple to activate, just include weaponpool = true; in your campaign description.ext:+Weaponpool is simple to activate, just include weaponpool = 1; in your campaign description.ext outside class campaign:
 <code cpp> <code cpp>
 +weaponPool = 1;
 +
 class Campaign class Campaign
 { {
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  overviewText = "Defend your homeland against capitalist amerikan pigs and russian commie scum!";  overviewText = "Defend your homeland against capitalist amerikan pigs and russian commie scum!";
  firstBattle = Beginning;  firstBattle = Beginning;
- weaponPool = true; 
 // etc ... // etc ...
 </code> </code>
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 _content = getWeaponCargo MyAmmoBox; _content = getWeaponCargo MyAmmoBox;
 </code> </code>
 +
 +Fill ammo box / create with weaponPool stuff:
 +<code cpp>
 +putWeaponPool MyAmmoBox;
 +</code>
 +
arma3/missions/campaign-weaponpool.1513405873.txt.gz · Last modified: 2017/12/16 06:31 by snakeman