arma2:terrain:oa_objects_in_v3
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| arma2:terrain:oa_objects_in_v3 [2016/11/04 22:25] – moved images from nekromantix to this domain. snakeman | arma2:terrain:oa_objects_in_v3 [2024/08/02 09:48] (current) – links added. snakeman | ||
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| - | ====== OA objects | + | ====== |
| - | ArmA 2 Operation Arrowhead | + | [[https:// |
| + | |||
| + | **ArmA 2 Operation Arrowhead** P3D objects in Visitor 3. | ||
| //Has anyone tried un pbo' | //Has anyone tried un pbo' | ||
| Line 12: | Line 14: | ||
| - | ====== Synide | + | ====== Synide |
| Actually, In the mean time till a new tools suite comes out you can use the A2 build tools (including binarize) to add Arrowhead buildings, structures & miscellaneous stuff from OA content to your islands. | Actually, In the mean time till a new tools suite comes out you can use the A2 build tools (including binarize) to add Arrowhead buildings, structures & miscellaneous stuff from OA content to your islands. | ||
| Line 23: | Line 25: | ||
| Eg. | Eg. | ||
| - | {{http:// | + | {{https:// |
| * This will ONLY alter your extracted reference material from OA over on your ' | * This will ONLY alter your extracted reference material from OA over on your ' | ||
| Line 58: | Line 60: | ||
| exit /b 1 | exit /b 1 | ||
| </ | </ | ||
| + | |||
arma2/terrain/oa_objects_in_v3.1478298325.txt.gz · Last modified: 2016/11/04 22:25 by snakeman
