arma2:terrain:oa_objects_in_v3
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arma2:terrain:oa_objects_in_v3 [2015/05/01 06:13] – brought back convertp3d header. snakeman | arma2:terrain:oa_objects_in_v3 [2024/08/02 09:48] (current) – links added. snakeman | ||
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- | ====== OA objects | + | ====== |
- | ArmA 2 Operation Arrowhead | + | [[https:// |
+ | |||
+ | **ArmA 2 Operation Arrowhead** P3D objects in Visitor 3. | ||
//Has anyone tried un pbo' | //Has anyone tried un pbo' | ||
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- | ====== Synide | + | ====== Synide |
Actually, In the mean time till a new tools suite comes out you can use the A2 build tools (including binarize) to add Arrowhead buildings, structures & miscellaneous stuff from OA content to your islands. | Actually, In the mean time till a new tools suite comes out you can use the A2 build tools (including binarize) to add Arrowhead buildings, structures & miscellaneous stuff from OA content to your islands. | ||
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Eg. | Eg. | ||
- | {{http://tactical.nekromantix.com/images/wiki/ | + | {{https://pmc.editing.wiki/ |
* This will ONLY alter your extracted reference material from OA over on your ' | * This will ONLY alter your extracted reference material from OA over on your ' | ||
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exit /b 1 | exit /b 1 | ||
</ | </ | ||
+ |
arma2/terrain/oa_objects_in_v3.1430460798.txt.gz · Last modified: 2015/05/01 06:13 by snakeman