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arma2:editor_modules [2009/06/05 19:22] – added surrender link. snakemanarma2:editor_modules [2024/08/01 21:05] (current) – links added. snakeman
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-====== Editor Modules ======+====== ArmA 2 Editor Modules ======
  
-Editor Modules are the GameLogic driven mission editor script interfaces which allow you to run all kinds of nice new scripting from default ArmA 2 BIS setup.+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
-[[arma2:editor_modules:artillery|Artillery Module]]+Editor Modules are the GameLogic driven mission editor script interfaces which allow you to run all kinds of nice new scripting from default ArmA 2 bis setup. 
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 +[[arma2:editor_modules:artillery|Artillery Module]]
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 +[[arma2:editor_modules:artillery_examples|Artillery examples]] for magazines and quick firing script.
  
 [[arma2:editor_modules:acm|Ambient Combat Module]] spawns enemy and friendly patrols around you. [[arma2:editor_modules:acm|Ambient Combat Module]] spawns enemy and friendly patrols around you.
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 [[arma2:editor_modules:surrender|Surrender]], how does it work. [[arma2:editor_modules:surrender|Surrender]], how does it work.
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arma2/editor_modules.1244229768.txt.gz · Last modified: 2009/06/05 19:22 by snakeman