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arma:wound_textures

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arma:wound_textures [2010/07/10 06:20] – created wound_textures initial page. snakemanarma:wound_textures [2024/08/01 16:14] (current) – links added. snakeman
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-====== Soldier Wound Textures ======+====== ArmA 1 Soldier Wound Textures ====== 
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 Soldier wound textures. These are the texture files themselves and config.cpp entry "class wounds" also. There is two sets of textures for wounds. Soldier wound textures. These are the texture files themselves and config.cpp entry "class wounds" also. There is two sets of textures for wounds.
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 Damage textures as image, they seem to be same size as the normal textures and use alpha channel transparency to apply the blood / damage parts. Damage textures as image, they seem to be same size as the normal textures and use alpha channel transparency to apply the blood / damage parts.
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arma/wound_textures.1278742805.txt.gz · Last modified: 2010/07/10 06:20 (external edit)