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arma:tools:synmoveuv [2008/06/09 14:35] synidearma:tools:synmoveuv [2024/08/01 15:30] (current) – links added. snakeman
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-====== Move UV's ======+====== ArmA 1 Move UV's ======
  
-**Move UV'by Synide**+[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA) 
 + 
 +**Move UV's** by Synide
  
 This is a tool / method to [[arma:texturing:merging_textures|merge textures]] on ArmA p3dm (MLOD) models. It includes Nvidia tool to merge TGA images and Synide's util to update the ArmA p3d models. This is a tool / method to [[arma:texturing:merging_textures|merge textures]] on ArmA p3dm (MLOD) models. It includes Nvidia tool to merge TGA images and Synide's util to update the ArmA p3d models.
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 </code> </code>
  
-And, you need to change it too... NOTE:- you should'nt need to alter anything else apart from the texture names at the start of the lines and placing a comma between them...+And, you need to change it too... NOTE:- you shouldn'need to alter anything else apart from the texture names at the start of the lines and placing a comma between them...
  
 <code> <code>
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 PS. have a look at the batch files for how the various programs are run... PS. have a look at the batch files for how the various programs are run...
 +
 +
 +====== Synide Move UV's Summary ======
 +
 +Summary how to use Synide's Move UV's setup.
 +
 +  - run mergetextures.cmd file.
 +  - delete the created .dds file.
 +  - rename created tga file to <filename>.tga instead of <filename>000.tga
 +  - open tga in hex editor, change the 2020 to 2028 hex, or open and save in photoshop.
 +  - open the tga in TexView2 to see if its okay.
 +  - open the .tai file in text editor.
 +  - add the path to the tga files listed.
 +  - add the path to the dds file and of course change it to tga.
 +  - edit the move_uv1.cmd file to list your .tai file and your .p3d model.
 +  - run the moveuv_1.cmd file.
 +  - run the moveuv_2.cmd file.
  
  
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 [[ftp://203.97.251.53/synMoveUV_v1.1.rar|synMoveUV_v1.1.rar]] 7 Kilobytes (Link not 24/7) [[ftp://203.97.251.53/synMoveUV_v1.1.rar|synMoveUV_v1.1.rar]] 7 Kilobytes (Link not 24/7)
 +
 +Some of the above links are dead so PMC to the rescue, here is PMC Editing Wiki download links: synMoveUV.7z and synMoveUV_v1.1.rar from OFP-ArmA.Tools.2024-03-19/ Torrent Magnet:
 +<code>
 +magnet:?xt=urn:btih:297c190f64d165274f5d04d22e5f743d4238b2ef&xt=urn:btmh:122000873e0fd4d26f3b3b2d1f6ea86704552a132dd7f6cf4b83a784b3c252599e4d&dn=OFP-ArmA.Tools.2024-03-19&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a6969%2fannounce
 +</code>
  
  
 ====== Notes ====== ====== Notes ======
  
-PMC Tactical forum topic as [[http://tactical.nekromantix.com/forum/viewtopic.php?t=21525|source]]+[[https://www.pmctactical.org/forum/viewtopic.php?t=21525|PMC Tactical forum]] topic.
  
arma/tools/synmoveuv.1213022158.txt.gz · Last modified: 2008/06/09 14:35 by synide