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arma:texturing:merging_textures [2016/11/15 11:27] – switched tactical.nekromantix.com to www.pmctactical.org domain. snakemanarma:texturing:merging_textures [2024/08/01 14:35] (current) – links added. snakeman
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-====== Merging Textures ======+====== ArmA 1 Merging Textures ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 In ArmA we should use 1 texture per 1 model to have best performance. So the old days OFP texturing of 75 textures puzzle of 64x64 res is not proper way anymore, we need to use one texture per model or at least trying to use one. Some BIS models use 2 textures like the UH60 because the interior is on one etc. But great model would be only with one texture. You can use texture size up to 2048x2048 as long as its power of two. In ArmA we should use 1 texture per 1 model to have best performance. So the old days OFP texturing of 75 textures puzzle of 64x64 res is not proper way anymore, we need to use one texture per model or at least trying to use one. Some BIS models use 2 textures like the UH60 because the interior is on one etc. But great model would be only with one texture. You can use texture size up to 2048x2048 as long as its power of two.
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 Well there was small slider appearing into the bottom of the screen, then I moved the image more further... and discovered that hell yeah baby I can resize the merged texture window to 2048 size even without increasing my desktop resolution to fit the merged texture in pantool at one time!  Well there was small slider appearing into the bottom of the screen, then I moved the image more further... and discovered that hell yeah baby I can resize the merged texture window to 2048 size even without increasing my desktop resolution to fit the merged texture in pantool at one time! 
  
-{{ http://pmc.editing.wiki/images/PanToolScroll-01.jpg }}+{{ https://pmc.editing.wiki/images/PanToolScroll-01.jpg }}
  
 And now some scrolling of the merged texture window... and we can increase its size the same as we would have high resolution in windows desktop!  And now some scrolling of the merged texture window... and we can increase its size the same as we would have high resolution in windows desktop! 
  
-{{ http://pmc.editing.wiki/images/PanToolScroll-02.jpg }}+{{ https://pmc.editing.wiki/images/PanToolScroll-02.jpg }}
  
 Very cool :) Very cool :)
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   - Load merged model with O2PE.   - Load merged model with O2PE.
 Done. Done.
 +
arma/texturing/merging_textures.1479209273.txt.gz · Last modified: 2016/11/15 11:27 by snakeman

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