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arma:terrain

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arma:terrain [2009/04/27 11:45] – added ground_clutter link. snakemanarma:terrain [2024/08/01 13:13] (current) – links added. snakeman
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-====== Terrain ======+====== ArmA 1 Terrain ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 Terrain's in ArmA, as the engine is so great now we decided to generalize and call this section //terrain// instead of islands. You can still use OFP [[ofp:tools:wrptool|WrpTool]] to edit ArmA WRP files, but all its [[arma:file_formats:p3d_odol|ODOL]] format p3d files will cause "**vertexInfo**" error, you can skip these errors by just pressing the OK button or Space Bar. Terrain's in ArmA, as the engine is so great now we decided to generalize and call this section //terrain// instead of islands. You can still use OFP [[ofp:tools:wrptool|WrpTool]] to edit ArmA WRP files, but all its [[arma:file_formats:p3d_odol|ODOL]] format p3d files will cause "**vertexInfo**" error, you can skip these errors by just pressing the OK button or Space Bar.
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 Read initial information at [[arma:terrain:wrptutorial|PMC WRP Tutorial]]. Read initial information at [[arma:terrain:wrptutorial|PMC WRP Tutorial]].
  
-PMC provided the community with [[arma:terrain:emptywrpfiles|Empty WRP files]] for 102km and 204km sizes. We also released the [[arma:terrain:pmcwrpdemo|PMC WRP Demo]] terrains which include 51km, 102km, 204km terrains as well as Mogadishu city terrain and Oceanworld map.+PMC provided the community with [[arma:terrain:emptywrpfiles|Empty WRP files]] for 102km and 204km sizes. We also released the [[arma:terrain:pmcwrpdemo|PMC WRP Demo]] terrains which include 51km, 102km, 204km terrains as well as Mogadishu city terrain and Oceanworld terrain.
  
-The big list of [[arma:terrain:ofpobjects|OFP objects in ArmA]] which helps you on island porting.+The big list of [[arma:terrain:ofpobjects|OFP objects in ArmA]] which helps you on terrain porting.
  
 Object alignment heights [[arma:terrain:objalign|here]]. Object alignment heights [[arma:terrain:objalign|here]].
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 [[arma:terrain:ground_clutter|Ground clutter]], how its done. [[arma:terrain:ground_clutter|Ground clutter]], how its done.
 +
 +[[arma:terrain:visitor3_erosion|Visitor 3 Erosion]] feature, small details.
 +
 +[[arma:terrain:misc|Misc stuff]] which has no proper location otherwise (or yet).
 +
 +How to work with WrpTool and Visitor 3, read [[arma:terrain:vte_visitor3_tutorial|VTE Visitor 3 tutorial]] page.
 +
 +[[arma:terrain:making_simple_landscape|Making simple landscape]] terrain creation tutorial.
 +
 +[[arma:terrain:making_satellite_texture_mask|Making Satellite Texture and Mask]]
 +
 +[[arma:terrain:roads|Roads]] types and descriptions.
 +
 +[[arma:terrain:dem_resolution|DEM Resolution]]
 +
 +[[arma:terrain:dem_software|DEM Software]]
 +
 +[[arma:terrain:mask|Mask creation]]
 +
 +[[arma:terrain:v3_terrain_101|Visitor 3 Terrain 101]]
 +
 +[[arma:terrain:google_earth_images|Google Earth images]]
 +
 +[[arma:terrain:v3_background_image|Visitor 3 background image]]
 +
 +[[arma:terrain:roads_in_satellite|Roads in Satellite Texture]]
 +
 +[[arma:terrain:blue_edge|Blue Edge in satellite texture]]
 +
 +[[arma:terrain:export_to_emf|Export to EMF]]
 +
 +[[arma:terrain:using_google_earth|Using Google Earth]]
 +
 +[[arma:terrain:satellite_tips|Satellite texture making tips]]
 +
 +[[arma:terrain:buldozer_problems|Buldozer problems]]
 +
 +[[arma:terrain:greyscale_png|Grey scale PNG image]] for terrain import.
 +
 +[[arma:terrain:enhance_terrain_resolution|Enhance terrain resolution]] for those OFP 50m cell terrains.
 +
arma/terrain.1240832737.txt.gz · Last modified: 2009/04/27 11:45 (external edit)