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arma:terrain:v3_background_image [2012/08/13 19:27] – added additional info. snakemanarma:terrain:v3_background_image [2024/08/01 13:02] (current) snakeman
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-====== Visitor 3 Background Image ======+====== ArmA 1 Visitor 3 Background Image ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 How to add Visitor 3 background bitmap image which displays your terrain features. How to add Visitor 3 background bitmap image which displays your terrain features.
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 Go to your Panel of Objects --> choose Background Images --> give it a names and browse for the image --> set transparency and make sure the visible box is checked --> press OK --> then press your BK button in the Toolbar to make it appear. Go to your Panel of Objects --> choose Background Images --> give it a names and browse for the image --> set transparency and make sure the visible box is checked --> press OK --> then press your BK button in the Toolbar to make it appear.
 +
 +
 +====== Visitor 3 Background Image ======
 +
 +Background image is a bitmap.
 +
 +  - BK button pressed.
 +  - View -> panel of objects -> background images -> New image.
 +  - put in something for name
 +  - browse for the bitmap .bmp image from the same dir as your PEW project file.
 +  - placement write x/z 0 and width/height to your terrain size in meters
 +  - press OK and it shows up.
 +
 +done :)
 +
 +Its been also said that the .BMP needs to be in the same directory as your .PEW project file.
 +
arma/terrain/v3_background_image.1344886059.txt.gz · Last modified: 2012/08/13 19:27 (external edit)