arma:terrain:greyscale_png
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arma:terrain:greyscale_png [2011/06/30 15:11] – created greyscale_png initial page. snakeman | arma:terrain:greyscale_png [2024/08/01 11:03] (current) – links added. snakeman | ||
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- | ====== Greyscale PNG image ====== | + | ====== |
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+ | [[https:// | ||
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+ | **ArmA 1** aka Armed Assault (ArmA) | ||
You can import terrain elevations to Visitor 3 by using grey scale PNG image. | You can import terrain elevations to Visitor 3 by using grey scale PNG image. | ||
- | Use a 16-bit PNG at 4096x4096 for a 4096x4096 terrain grid size (Make sure the PNG is a power of 2 ie... 128, 256, 512, 1024, 2048, 4096...). The image started of in Photoshop as a grey-scale 8-bit PNG, then imported into Wilbur (as Surface PNG file) and saved as 16-bit in P:\ drive. Then make the .pbl file in the P:\ drive in same folder as PNG: | + | Use a 16-bit PNG at 4096x4096 for a 4096x4096 terrain grid size (Make sure the PNG is a power of 2 ie... 128, 256, 512, 1024, 2048, 4096...). The image started of in Photoshop as a grey-scale 8-bit PNG, then imported into [[: |
Check the Terrain.pbl file: | Check the Terrain.pbl file: | ||
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</ | </ | ||
Then import into Visitor. | Then import into Visitor. | ||
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arma/terrain/greyscale_png.1309446681.txt.gz · Last modified: 2011/06/30 15:11 (external edit)